====== ABILITIES ====== Some of the text on condition, damage, ship, and upgrade cards describe **abilities**. These abilities consist of a timing and an effect. * Unless a card ability uses the word “may” or has the **“action:”** or **“attack:”** headers, the ability is mandatory and must be resolved. * A ship cannot spend or remove tokens that belong to another ship unless an effect explicitly states otherwise. Similarly, a ship cannot spend, modify, or remove die results that belong to another ship unless an effect explicitly states otherwise. * If multiple abilities resolve at the same time, the players use the ability queue to determine the order in which the abilities resolve. * A destroyed ship’s abilities remain active until that ship is removed unless the ability specifies a different timing for the effect to end, such as “until the end of the Engagement Phase.” Such effects remain active until the end of the specified time. ===== Pilot and Ship Abilities ===== Some ship cards have abilities in addition to or instead of flavor text. All limited ships have unique, personalized **Pilot Abilities** instead of flavor text. Some ships have **Ship Abilities** on their ship cards listed below their pilot ability or flavor text. Ships of the same ship type all have the same ship ability.